[Olsr-users] OLSR in Android...a good idea?
(spam-protected)
(spam-protected)
Sun Sep 19 16:22:24 CEST 2010
Hi,
>>The flag you talk about is called "Willingness" in the OLSR protocol.
Combined
>>with a working MPR algorithm it can do exactly what we were talking about.
So
>>it should be possible with the next generation of OLSRd (and the OLSRv2
code).
I've just discovered the following document on Google:
Enhancing the 'Willingness' on the OLSR Protocol to Optimize
the Usage of Power Battery Power Sources Left
http://www.cscjournals.org/csc/manuscript/Journals/IJE/Volume2/Issue3/IJE-15.pdf
I thought I would point this out with regards the context of power
optimization and Willingness being discussed here.
I'm no expert on olsr however I would appreciate if someone could tell me if
the optimizations mentioned in this study are in line with those already
being implemented for olsr?
I'm mainly looking at contributing to olsr in the sphere of power management
and am just trying to get a heads up on how things stand....any pointers
would be deeply appreciated.
Thanks,
Jeetu
On Fri, Sep 17, 2010 at 1:58 AM, Henning Rogge <(spam-protected)>wrote:
> Am Donnerstag 16 September 2010, 21:04:38 schrieb Charles Boyd:
> > Hi Robert!
> >
> > First, I think your idea of flagging portable devices on an OLSR network
> is
> > interesting and would be worth considering further.
> The flag you talk about is called "Willingness" in the OLSR protocol.
> Combined
> with a working MPR algorithm it can do exactly what we were talking about.
> So
> it should be possible with the next generation of OLSRd (and the OLSRv2
> code).
>
> > I spent most of this
> > summer (through GSoC) working on a mesh networking application for
> Android
> > which is built on OLSR. The project is open source, you can browse the
> > repository online here:
> >
> > http://wlan-lj.net/browser/trunk/meshapp
> >
> > And the wiki page for the project (which needs an update) is here:
> >
> > http://wlan-lj.net/wiki/Podrobnosti/MeshApp
> >
> > I am still maintaining this project, but I have been busy with moving and
> > school for the last few weeks so there have not been any changes to the
> > code base recently. I will have time this weekend to work on a few
> > critical issues that will make the application (hopefully) workable in
> > some basic sense. If you have any thoughts or suggestions, I would be
> very
> > glad to hear them.
> >
> > I have much of the equipment needed to set up a testbed here in Boston,
> Wow, that sounds really great. I have to look at this app...
>
> If we can combine this with some (IPv6 based ?) stateless
> autoconfiguration,
> we could build a mesh for smartphones (and other devices) that can work out
> of
> the box without any kind of configuration.
>
> Henning
>
> --
> 1) You can't win.
> 2) You can't break even.
> 3) You can't leave the game.
> — The Laws of Thermodynamics, summarized
>
> --
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