[Olsr-dev] Migration from olsrd v1 to v2
Fri Jul 10 16:57:27 CEST 2015
I won't classify the networks I work with as dense, we use it extensively on every device.
Emergency Communications full redundancy and no centralized point of failure is a mandatory system spec for the project I work with where devices will come and go and there is no guarantee of a set command structure and a split must be presumed to happen at any moment.
I do agree with the concern on flooding data it's a tough subject. I know that's been tried to be lessened in the past on some parts by doing tried floods (1 hop, 3hop IIRC, 255 hop) reduce flooding but increase convergence time.
Sent from my iPhone
> On Jul 10, 2015, at 4:24 AM, Henning Rogge <(spam-protected)> wrote:
> The reason why I ask is that I would like to build something that does
> NOT flood this (static) information every 30 seconds through the whole
>> On Fri, Jul 10, 2015 at 1:33 PM, Bastian Bittorf <(spam-protected)> wrote:
>> * Henning Rogge <(spam-protected)> [10.07.2015 13:24]:
>>> So a direct question to everyone here on the list, do you deploy the
>>> plugin on ALL nodes of a mesh? I have some ideas about how to replace
>> yes here - in all networks.
>> bye, bastian
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