[Olsr-dev] olsr polling/threading/mainloop/scheduler
Fri Mar 30 16:00:18 CEST 2012
I've been looking at the scheduler in the current olsr version, stable
I've seen that the mainloop uses polling of sockets and timers.
I can understand that this design came from the strong desire of not
This setup is killing w.r.t power consumption, and performance too (!)
I propose to have olsr v2 be exclusively event-driven and to use _no_
polling at all.
This (almost automatically) also means that threading will be introduced.
I can help out with the design.
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