[Olsr-users] Where to start to build a WMN

Henning Rogge (spam-protected)
Sat Oct 23 13:38:08 CEST 2010


On Saturday 23 October 2010 13:32:00 Markus Kittenberger wrote:
> >> Ahh sorry, didn't notice you were talking about a different OLSR daemon.
> >> Hmm... is the Moviquity daemon written in C ? If yes it would be
> >> interesting to look how this thing sets up routes and sockets.
> > 
> > No I just found out it's written on C#.
> 
> but it`s os dependent API (routewin.dll) seems to be closed source,..
> 
> there already was some mails on our lists regarding this:
> http://lists.olsr.org/pipermail/olsr-dev/2009-August/003204.html
> 
> maybe ask them again if the source of routewin.dll is available,..
I have send them a mail about the source of routewin.dll.

Henning Rogge
-- 
1) You can't win.
2) You can't break even.
3) You can't leave the game.
— The Laws of Thermodynamics, summarized
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.olsr.org/pipermail/olsr-users/attachments/20101023/0e0d222f/attachment.html>
-------------- next part --------------
A non-text attachment was scrubbed...
Name: signature.asc
Type: application/pgp-signature
Size: 198 bytes
Desc: This is a digitally signed message part.
URL: <http://lists.olsr.org/pipermail/olsr-users/attachments/20101023/0e0d222f/attachment.sig>


More information about the Olsr-users mailing list