[Olsr-users] Where to start to build a WMN

Henning Rogge (spam-protected)
Sat Oct 23 12:09:12 CEST 2010


On Saturday 23 October 2010 11:58:40 kadir yüceer wrote:
> Thank you for this really informing mail. Pardon my "query flood" but I'm
> coming up with new questions by the time I'm growing my vision on olsrd.
No problem...
 
> Did I get this right? : There is an already developed API for C(with
> connection and data exchange methods) and I can develop a mesh network
> application on C easily, but first I have to implement the interface of
> olsrd to make it communicate with and run on windows mobile.
I am not sure you got it right.

The API I was talking about is to write an adaptation layer between the OLSRd 
core and your operation system. Every OS does things differently, so they have 
to be OS specific code in a routing agent.

The routing agent itself does set up IP routing rules for your normal traffic 
and your applications can use them.

Normally your application does not interact with OLSRd directly.

There are some application interfaces in OLSRd, mostly in terms of plugins 
that open a socket so you can query status information from OLSRd. The 
development version of OLSRd contains a telnet and a HTTP server to make it 
easier to write more of this application interfaces.

> Or are you saying that I have to implement them IF I wanna work on C# ?
You have to implement the OS adaptation stuff for windows mobile... in C.

After this it should be possible for all IP capable applications (C, C#, ...) 
to use the unicast routes of OLSRd for communication.

Henning Rogge

-- 
1) You can't win.
2) You can't break even.
3) You can't leave the game.
— The Laws of Thermodynamics, summarized
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