[Olsr-users] Help with OLSR Setup
ZioPRoTo (Saverio Proto)
(spam-protected)
Sat Mar 20 13:43:13 CET 2010
After quick look at the configuration your OLSR setup looks correct.
Can you log on PS1 and PS2 and check if OLSR is running ?
Are you sure you don't have any firewall rules that prevent OLSR to
work correctly ?
A good way to debug is to run OLSR by hand into PS1 and PS1 with debug
at 1 so you can discover if there is a problem.
Maybe there is just a little thing not ok in the config file that
prevents OLSR from running.
I'm not familiar with DD-WRT so I can't give you further advice.
regards
Saverio
2010/3/19 Sean Holekamp <(spam-protected)>:
> Hello All,
> I am sure this has been asked before, but after several days of searching I
> cannot seem to find a good how-to for setting up a simple OLSR mesh
> network. I am a beginner with routing, so any help would be appreciated.
>
> My test setup is: PC-----PS2<<<<<<<PS1-----Home Router (- wired, <
> wireless).
> PC is 192.168.2.1, Wireless subnet is 10.1.1.1 for PS1 and 10.1.1.2 for PS2,
> Home router is 192.168.1.75
> I am attempting to use a PicoStation2 HP with DD-WRT (DD-WRT version 13972
> with OLSR version 0.5.6-r8).
>
> What I have so far:
> I assume that I have to select Ad-HOC and OLSR Routing in advanced options.
> I have unbidged the wired (eth0) and wireless (ath0) adapters so that I
> don't place OLSR traffic on the wired ports.
> I assume that the PC does not need to be aware of OLSR since the wireless
> adapter is handling that. The PC is not participating in the mesh, just
> using connectivity offered by it.
> I have followed the guide
> http://www.dd-wrt.com/wiki/index.php/Mesh_Networking_with_OLSR, but still
> does not work.
> I have posted questions to DD-WRT as well.
> I have included PS2's OLSR config file.
>
> I can only ping 192.168.2.1 and for some reason 10.1.1.2. I cannot ping
> 10.1.1.1, any 192.168.1.x address, and of course anything on the Internet
> (by name or IP).
> If I click on 10.1.1.1 on the httpinfo nodes page, I get a connection
> timeout. I know they can see each other because they appear in the nodes
> page.
> There are no routes shown on the httpinfo routes page.
> I CAN ping the other PS's IP if I am logged into the device directly.
>
> My eventual goal is to have several disconnected nodes supporting
> communication of two moving nodes to one stationary node.
>
> Questions:
> 1. Is OLSR the correct routing protocol to use for this application (vice
> WDS, BATMAN, etc)?
> 2. Is there any documentation to implement my setup? There is so much
> conflicting information out there. I am not sure at this point if there is
> a problem with my OLSR setup or just routing and masquerading stupidity.
> Any way to half-split the problem?
>
> Thank you for any help or suggestions,
> Sean
>
> # PS2 OLSR Configuration file
> # Similar configuration for PS1
> DebugLevel 0
> IpVersion 4
> FIBMetric "flat"
> Hna4 {
> # Not sure about this option
> 192.168.2.0/24 # For PS2
> 0.0.0.0/0 # For PS1
> }
> AllowNoInt yes
> TosValue 16
> OlsrPort 698
> RtTable 254
> RtProto 0
> Willingness 3
> IpcConnect {
> MaxConnections 1
> Net 192.168.2.0/24
> Host 127.0.0.1
> }
> UseHysteresis no
> Pollrate 0.10
> TcRedundancy 2
> MprCoverage 7
> LinkQualityLevel 2
> LinkQualityAging 0.100000
> NatThreshold 0.500000
> ClearScreen yes
> LoadPlugin "olsrd_httpinfo.so" {
> PlParam "Net" "192.168.2.0 255.255.255.0"
> PlParam "Host" "127.0.0.1"
> PlParam "port" "8080"
> }
> LoadPlugin "olsrd_dyn_gw_plain.so" {
> }
> Interface "ath0" {
> IPv6Multicast ff02::1
> IPv6Multicast ff02::1
> IPv6Src 0.0.0.0/0.0.0.0
> HelloInterval 5.00
> HelloValidityTime 90.00
> TcInterval 2.00
> TcValidityTime 270.00
> MidInterval 15.00
> MidValidityTime 90.00
> HnaInterval 15.00
> HnaValidityTime 90.00
> }
> # END AUTOGENERATED CONFIG
>
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