[Olsr-users] Android Developer Phone: Is It Necessary?

marc fawzi (spam-protected)
Wed Jan 20 19:23:10 CET 2010


Actually, not sure how many DEBUG levels but will try 1, 2, 3 etc as well as
removing DEBUG= altogether. The more verbose the better ;)

On Wed, Jan 20, 2010 at 10:19 AM, marc fawzi <(spam-protected)> wrote:

> DEBUG=1 for sure :-)
>
>
> On Wed, Jan 20, 2010 at 9:58 AM, Henning Rogge <(spam-protected)>wrote:
>
>> Am Mittwoch 20 Januar 2010 18:51:23 schrieb marc fawzi:
>> > Thank you!
>> >
>> > I apologize for not making note of the fact that the build file for
>> android
>> > is part of the distribution.
>> >
>> > "make OS=android DEBUG=0 build_all" <---- TOO EASY!  Thanks guys!
>> Android is (thanks to Sven Ola for it !) one of the supported platforms of
>> Olsr.org. DEBUG=0 is not really necessary if you want to do tests.
>>
>> > Re: compiler on phone
>> >
>> > FWIW, I've compiled stuff on a VAX back in 86 ... I assume the G1 has
>> more
>> > juice :-)
>> I have compiled stuff on my Amiga years ago... but believe me, you have
>> better
>> things to do with the memory on the flash card than to put a complete
>> buildroot on it. Especially because the Android SDK/NDK comes with nice
>> eclipse support.
>>
>> > I had no idea about the NDK until just yesterday and have not looked
>> into
>> >  it yet, but I've just subscribed to their mailing list.
>> http://dev.android.com ;)
>>
>> > OK, now the challenge is to get two of the Android Developer Phone (ADP)
>> 1.
>> > Hopefully, Google will allow me to order two.
>> >
>> > As a side question, does anyone recommend getting the ADP 2 (aka Google
>> I/O
>> > Device) over the ADP1?
>> The G1 has a keyboard, which might be a good bonus to do some commandline
>> debugging.
>>
>> Henning
>>
>
>
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