[Olsr-dev] [Battlemesh] OLSR src IP bug

Henning Rogge (spam-protected)
Tue Mar 22 16:53:38 CET 2011


On Tuesday 22 March 2011 16:44:18 Benjamin Henrion wrote:
> Hi,
> 
> During the WBMv4, we encountered a bug in OLSR which was running on an
> ath0:4 interface, and it was taking the src ip address of the ath0
> interface, which it should not.
> 
> According to Aaron, it was a modification done by some developer to
> make things easier for most users.
Why does this make things easier ?

Henning
-- 
1) You can't win.
2) You can't break even.
3) You can't leave the game.
— The Laws of Thermodynamics, summarized
-------------- next part --------------
A non-text attachment was scrubbed...
Name: signature.asc
Type: application/pgp-signature
Size: 198 bytes
Desc: This is a digitally signed message part.
URL: <http://lists.olsr.org/pipermail/olsr-dev/attachments/20110322/51e18c47/attachment.sig>


More information about the Olsr-dev mailing list