The mesh run fine... Will update the outcome soon.<br>Was able to join up with OLSRD - Linux OS & Mac OS laptops<br><br><br><div class="gmail_quote">On Thu, Apr 28, 2011 at 12:54 PM, Henning Rogge <span dir="ltr"><<a href="mailto:hrogge@googlemail.com">hrogge@googlemail.com</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin: 0pt 0pt 0pt 0.8ex; border-left: 1px solid rgb(204, 204, 204); padding-left: 1ex;">Am Donnerstag 28 April 2011, 18:46:24 schrieb Zack Genesis:<br>
<div class="im">> Steps that I use to compile OLSRD<br>
> 1.) Ubuntu OS<br>
> 2.) Download Android NDK & move it to "/opt"<br>
> 3.) Install required packages as state in<br>
> <a href="http://source.android.com/source/initializing.html" target="_blank">http://source.android.com/source/initializing.html</a> under the title "Install<br>
> required packages<br>
> 4.) Run the "make" as stated in the Makefile.android<br>
</div>I was thinking more about "how well did the mesh run", "do you had problems<br>
starting the daemon", "how did you changed the interface to adhoc mode"...<br>
<br>
;)<br>
<br>
But thank you for the reply... it will give other people a good idea what to<br>
do to compiler OLSRd on Android on their own.<br>
<div><div></div><div class="h5"><br>
Henning<br>
<br>
--<br>
1) You can't win.<br>
2) You can't break even.<br>
3) You can't leave the game.<br>
— The Laws of Thermodynamics, summarized<br>
</div></div></blockquote></div><br>