hello everybody, I'm a new user of the mailing list.<br clear="all">I'm an Italian student at the University of L'Aquila, I'm sorry for my
disturbance, but I need your help... Im doing my final Thesis: my work
is a practical application of your OLSRD for WINDOWS in a mobile ad hoc
network (MANET). My purpose is testing the performance of olsrd in a
real environment, without a simulator but using real laptop and using
real data stream. My problem is connected with mobility. I'm trying to
test the performance of OLSRD using 4 laptop in this scenario:
LAPTOP1---------LAPTOP2-------<div id="mb_0">----LAPTOP3-------------LAPTOP4. I'm trying to move the LAPTOP4 far from the LAPTOP1.
<br>I start my test staying near the laptop1 and then I move the
LAPTOP4 far from LAPTOP1, so I can use the LAPTOP2 and LAPTOP3 as hops
to reach the LAPTOP1. I'm doing my test using an UDP stream (2 Mbps -
MPEG2). The problem is that when I reach the final position with
LAPTOP4 the OLSRD seems not to be able to find the route tho reach the
laptop1 using laptop2 and laptop3 and the stream crash down. Instead
in a static situation It works great.
<br>I've used a lot of configuration settings, but I was not able to
find a solution. You're my only hope, to solve my problems, because my
teacher Is not helping me anyway and I'm in a deep depression. please
would you help me? do you have any suggestion? do you made any test in
windows environment?
<br>thank you so much for your courtesy, hoping to hear soon from you.<br>many regards<br>your<br>Daniele Gabrielli</div><br>-- <br><br>___Impossible Is Nothing___<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
<br><br><br><br><br><br><br><br>____________________________<br> Dyd 666 -=Impossible is Nothing=-