[Olsr-users] Where to start to build a WMN

Henning Rogge (spam-protected)
Sat Oct 23 13:30:31 CEST 2010


On Saturday 23 October 2010 13:24:42 kadir yüceer wrote:
> 2010/10/23 Henning Rogge <(spam-protected)>
> 
> >  On Saturday 23 October 2010 12:26:49 kadir yüceer wrote:
> > > Oh now I see. My first question was about Windows Mobile OLSR daemon
> > > 
> > > created by Moviquity (on sourceforge.net), even the readme file that I
> > 
> > was
> > 
> > > talking about belongs to it, but I couldn't make it clear because I
> > 
> > didn't
> > 
> > > know that the thing in that project was to develop these interface
> > > 
> > > implementations that we've been talking about. My actual problem is to
> > > 
> > > embed this
> > > 
> > > (Moviquity) daemon to the operating system, and I assume I should look
> > 
> > for
> > 
> > > that answer elsewhere :)
> > 
> > Ahh sorry, didn't notice you were talking about a different OLSR daemon.
> > Hmm... is the Moviquity daemon written in C ? If yes it would be
> > interesting to look how this thing sets up routes and sockets.
> 
> No I just found out it's written on C#.
Yes, but it use a C++ library called routewin.dll

Did you manage to find a download source for this library with source ?

Henning
-- 
1) You can't win.
2) You can't break even.
3) You can't leave the game.
— The Laws of Thermodynamics, summarized
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